Running the E.A.R.T.H. Agent
Training Program
Your Mission
Before students play our Rocket and Roll game, one option is to have them run through the E.A.R.T.H. Agent Training Program first. This will help teach them the basics of soil and water before they try out our interactive game.
Stress to them that the E.A.R.T.H. Agent Training Program is their chance to become one of the few, the brave, the squirmy: The Secret Agent Worms.
The Training Program is broken into three levels. You can have students go through all three levels—but it is not required. Feel free to pick and choose from among the three training programs and run them in any order.
The three levels are:
- E.A.R.T.H. Agent Level 1—Students take a crash course on the basics of soil erosion. They also meet Crunch the Robot.
- E.A.R.T.H. Agent Level 2—Students plunge into the world of lakes, rivers, and stormwater.
- E.A.R.T.H. Agent Level 3—Students squirm their way through a lesson on soil health and worms.
When students have completed the Training Program, you may want to give them an award. We have several Secret Agent Worm items that could serve as fitting rewards: E.A.R.T.H. tattoos, E.A.R.T.H. membership cards, or Secret Agent Worm bookmarks.
